FLAKE

[FLAKE-v1] The ColdMC agent

It learns the server.
Then it builds the game.

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discover.

Flake, the AI agent that learns ColdMC and builds its game systems

[FLAKE-v1] The knowledge layer

It learned this server, not servers in general.

Flake works from a knowledge base about ColdMC itself: how each system behaves here, which change drags which other change along, and the mistakes that were expensive to learn. It reads it before it touches anything, and writes back what it learned.

  • 13 workflowsHow a change travels. One item can live in six places at once, and nothing warns you when they disagree.
  • 51 standing rulingsHow the owner wants the work done. Each one is a mistake somebody already paid for.
  • 107 system notesHow each part of the server behaves on ColdMC, written from what it actually did.
  • 46 game pagesItems, tiers, progression, economy, shops and bosses.
  • 63 Codex pagesWhat players are told, in player words, kept in step with the live server.
  • 8 server pagesVersions, tuning, and the files that must never move.
  • 1,152 reference pagesOfficial documentation, mirrored, to check every note against.
  • 79 session logsWhat changed on each day, and what broke on the way.
See what it built for v2.0.0

[FLAKE-v1] Abilities

Say what you saw. Flake finds the rest.

Nobody has to name a file or know how a server is wired. Describe the thing in plain words. Flake checks it is real, makes the change everywhere it has to land, and proves it took.

Builds
Items, monsters, bosses, worlds, recipes, stations, quests and achievements, each carried into every place it has to live
Balances
Names, colours, tiers and damage follow one fixed contract, and a boss is as strong as its place on the ladder
Generates
Loot tables, skill trees, story pages, item icons and the in-game Codex, each from one source, so none of them drift
Checks
The failures that stay silent in game: an item with no art, a reward that never fires, a shop selling a blank
Reads the server
The log after every start and every reload, because most problems here say nothing anywhere else
Keeps players told
Every new monster, item, boss, world or recipe reaches the Codex and wiki.coldmc.com in the same session
Writes it down
Every change goes into the changelog in player words, every session into a dated log
Gives the world a voice
Every message the server sends a player speaks as Gaia
Read the v2.0.0 changelog

[FLAKE-v1] Asks first

It knows what is not its call.

Flake edits freely, but starting or stopping the live server, deleting anything and the gaps left open on purpose are always the owner's call, every time. When a request breaks a standing rule, it says so and offers the options. When something cannot be built as asked, it leaves it unbuilt and writes down why.

Flake builds the world. Gaia runs it

[FLAKE-v1] Play what it built

Play ColdMC

Built for Java 1.21.11, open to every version from 1.7 to the newest. When the server asks, accept its resource pack.